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The following is a few of my most recent works.
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It's finally done! After many long hours working on my 'Robot' movie trailer I finally have it to a point which I'm happy to show it to people. I started work on this in September 2007 but did the bulk of the work in November 2007.

I shot, modeled, textured, animated, composited, and edited everything.





This interior was created for a class assignment. As always I modeled and textured everything. The lighting on this room went through many iterations as it's challenging to get good lighting without using a 3rd party render software in lightwave. The refective balls are placed in the scene for fun as I wanted to place something surreal into the scene.

All the modeling was done mostly in the November except a few objects, like the plant, which were modeled around early spring of 2007.




These planes were modeled for a movie trailer which I have been making for a final project in the 3rd semester in NAIT's Digital and Interactive media program. In the movie trailer, the planes will be attacking a robot which fell to Earth incased in a meteor. This image was rendered for fun, but it turned out so well that I keep it in my portfolio. The jets were modeled, unwraped and textured by myself.

The planes were kept as low poly as possible, as I have a background in videogames which has strict poly counts, to keep render times low. I knew I would be pressed for time so I took steps to insure I would finish.